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Flipzophrenia

ROLE

Mechanics/UI Programmer

DESCRIPTION

This is a 2D platformer where players must switch between the normal and cursed world to beat each level. Platforms can only be seen/used when in the correct world. The player must time their world swaps to make it through all the levels. 

My role was to implement certain mechanics such as the spikes killing the player. I also worked on some UI elements such as the world icon changing depending on which world the player is currently in. I also designed one of the levels in the final build.

YEAR

2022

GENRE

2D Platformer

PLATFORM

PC

GAME ENGINE

Unity

flipzoEnding.gif

LEVEL DESIGN

flipzo_edited.jpg
flipzoMap.png

CHARACTERS

flipzoCharacter.png
flipzoGuy.jpg
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